Disruptive is looking for a Senior Environment Artist to join our team. As an Environment Artist, you'll be asked to help with a variety of tasks involved in the creation of art assets such as modeling, texturing, lighting and optimization. This is a work-from-home job with a fully remote team.
What You'll Do:
- Create props, architecture, terrain, based on concept art.
Collaborate with the team to design gameplay spaces.
Help layout levels from whitebox through final lighting.
Generate environment textures and materials using UE5's material editor.
Establish pipelines to help meet art guidelines.
Work with outsource studios to integrate environment art.
Ensure assets are fully optimized for target platforms.
- Minimize any impact optimization may have on artistic integrity.
- Portfolio of work demonstrating a strong proficiency as an Environment Artist.
2+ years of game development experience.
Shipped at least one PC or Console game.
A keen eye for spatial composition, lighting, and building believable spaces.
Experience creating environments using modular systems .
Strong verbal and written communication skills.
Experience optimizing environment art for a 30+ frame rate.
- An avid gamer with a strong interest in pushing the industry forward, both technically and creatively.
- Bachelor's degree in related field.
- Experience in another game development discipline ie: illustration, level/character art, programming, animation, etc.
- Development experience on Switch, PlayStation 4 and/or Xbox One.
- Experience as a team or group lead.
- Please include a link to your portfolio/reel in the 'Cover Letter' portion of your application.
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As the games division of Bad Robot Productions (Lost, Cloverfield, Westworld, Star Wars, Star Trek), we at Bad Robot Games are on a mission to continually reinvent how stories are played.We are a remote-first games company represented by a diverse team, which empowers us to make.
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